Merveil, the Returned (2024)

  • Merveil, the Returned MapBossMerveil2
  • Merveil, the Returned MapBossMerveil2Standalone
  • Merveil, the Returned MapBossMerveil2Elder
  • Merveil, the Returned MapBossMerveil2Shaper
  • Merveil, the Returned BossMerveil2EndlessLedge2
  • Merveil, the Returned MapBossMerveilMaelstrom
  • Merveil, the Returned MapBossMerveil2Pantheon
  • Merveil, the Returned BossMerveil2Descent

Merveil, the Returned

Merveil, the Returned (35)Demon

Merveil, the Returned (36)Merveil, the Returned (37)Merveil, the Returned (38)Merveil, the Returned (39)

Area: Underground Sea Map

SpectreN
AreaUnderground Sea Map
Tagscaster, cold_affinity, demon, flesh_armour, is_unarmed, medium_small_height, merveil_boss, non_unique_map_boss, not_dex, not_str, red_blood, screeching_boss, slow_movement, transform_boss

Life

400%

Energy Shield From Life

100%

Ailment Threshold

400%

Resistance

Merveil, the Returned (40)40 Merveil, the Returned (41)40 Merveil, the Returned (42)40 Merveil, the Returned (43)25

Damage

270%

Accuracy

100%

Critical Strike Chance

+5%

Critical Strike Multiplier

+130%

Attack Distance

4 ~ 9

Attack Time

1.005 Second

Damage Spread

±20%

Experience

200%

Model Size

121%

Type

MapMerveilSeawitchBoss

Metadata

MapBossMerveil2

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.

Level

77

Life

66,092

Armour

58,245

Evasion

6,448

Energy Shield

10,660

Damage

1,720

Spell Damage

1,720

Accuracy

412

Attack Time

1.005

Experience

24,384

Ailment Threshold

66,092

Chill

209

Shock

209

Brittle

1,182

Scorch

209

Sap

577

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MapMerveilGeyser

Spell

Cast Time: 1 sec

Cooldown Time: 2.5 sec

Deals 925.7 to 1389 Cold Damage
Base duration is 12 seconds
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]

MerveilTeleport

Spell

Cast Time: 1 sec

MerveilSummonDaughters

Spell

Cast Time: 1 sec

Minions have 225% more Maximum Life

MerveilSummonSpawn

Spell

Cast Time: 0.7 sec

Cooldown Time: 4 sec

number of monsters to summon [6]

MapMerveilMultiGeyser

Spell, Triggerable

Cast Time: 1 sec

Deals 925.7 to 1389 Cold Damage
Base duration is 6 seconds
is area damage [1]
merveil number of geysers [10]
monster penalty against minions damage +% final vs player minions [-35]

MapMerveilSeaWitchScreech

Spell, Triggerable

Cast Time: 3.4 sec

Cooldown Time: 8 sec

Deals 414.8 to 622.1 Cold Damage
Base duration is 2 seconds
8% reduced Movement Speed
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]

SeawitchWaveGeometrySpellMerveilMap

Spell, Triggerable

Critical Strike Chance: 5%

Cast Time: 1.9 sec

Deals 646.3 to 969.5 Cold Damage
is area damage [1]
spell maximum action distance +% [-60]

MerveilSeaWitchGlacialCascadeMap

Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell

Glacial Cascade

Cast Time: 2 sec

Cooldown Time: 7 sec

Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.

Deals 2111 to 3167 Cold Damage
Causes +8 Bursts
active skill area of effect radius +% final [-20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]

Merveil, the Returned (44)

MerveilMortarMap

Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell

Critical Strike Chance: 5%

Cast Time: 1 sec

Generic monster mortar skill. Like Monster Projectile but has an impact effect.

Deals 1418 to 2126 Cold Damage
base is projectile [1]
is area damage [1]
projectile spread radius [5]

Object Type

version 2extends "Metadata/Monsters/Monster"Actor{basic_action = "Emerge"}Stats{mana_regeneration_rate_per_minute_% = 1200}

Object Type Codes

version 2extends "Metadata/Monsters/Monster"BaseEvents{on_construction_complete = "parent.HideMeshSegment( seawitchShape ); parent.DetachAll();"}
-- src\Data\Spectres.luaminions["Metadata/Monsters/Seawitch/MapBossMerveil2"] = { name = "Merveil, the Returned", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.7, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MapMerveilSeaWitchScreech", "MerveilSeaWitchGlacialCascadeMap", "MapMerveilGeyser", "MapMerveilMultiGeyser", "MerveilTeleport", "MerveilSummonDaughters", "MerveilSummonSpawn", "MerveilMortarMap", "SeawitchWaveGeometrySpellMerveilMap", }, modList = { },}-- src\Data\Skills\spectre.luaskills["MapMerveilSeaWitchScreech"] = { name = "MapMerveilSeaWitchScreech", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_movement_velocity_+%", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -5, 2000, -35, 40, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -8, 2000, -35, 40, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MerveilSeaWitchGlacialCascadeMap"] = { name = "Glacial Cascade", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Physical] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "upheaval_number_of_spikes", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, -30, -20, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MapMerveilGeyser"] = { name = "MapMerveilGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8000, -35, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 10000, -35, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 12000, -35, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MapMerveilMultiGeyser"] = { name = "MapMerveilMultiGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "merveil_number_of_geysers", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MerveilTeleport"] = { name = "MerveilTeleport", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MerveilSummonDaughters"] = { name = "MerveilSummonDaughters", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 13, statInterpolation = {}, cost = { }, }, [2] = {100, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [3] = {150, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [4] = {225, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [5] = {350, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [6] = {500, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MerveilSummonSpawn"] = { name = "MerveilSummonSpawn", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.7, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", }, levels = { [1] = {6, levelRequirement = 13, statInterpolation = {}, cost = { }, }, [2] = {6, levelRequirement = 44, statInterpolation = {}, cost = { }, }, [3] = {6, levelRequirement = 59, statInterpolation = {}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MerveilMortarMap"] = { name = "MerveilMortarMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "projectile_spread_radius", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["SeawitchWaveGeometrySpellMerveilMap"] = { name = "SeawitchWaveGeometrySpellMerveilMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.9, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, },}

Merveil, the Returned

Merveil, the Returned (45)Demon

Merveil, the Returned (46)Merveil, the Returned (47)Merveil, the Returned (48)Merveil, the Returned (49)

Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]

SpectreN
Tagscaster, cold_affinity, demon, flesh_armour, is_unarmed, medium_small_height, not_dex, not_str, red_blood, slow_movement, standalone_map_boss

Life

400%

Energy Shield From Life

100%

Ailment Threshold

400%

Resistance

Merveil, the Returned (50)40 Merveil, the Returned (51)40 Merveil, the Returned (52)40 Merveil, the Returned (53)25

Damage

270%

Accuracy

100%

Critical Strike Chance

+5%

Critical Strike Multiplier

+130%

Attack Distance

4 ~ 9

Attack Time

1.005 Second

Damage Spread

±20%

Experience

200%

Model Size

121%

Type

MapMerveilSeawitchBoss

Metadata

MapBossMerveil2Standalone

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.

Level

68

Life

557,385

Armour

28,790

Evasion

4,739

Energy Shield

6,127

Damage

1,149

Spell Damage

1,715

Accuracy

290

Attack Time

0.67335

Experience

112,805

Ailment Threshold

351,153

Chill

1,110

Shock

1,110

Brittle

6,282

Scorch

1,110

Sap

3,068

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MapMerveilGeyser

Spell

Cast Time: 1 sec

Cooldown Time: 2.5 sec

Deals 703.3 to 1055 Cold Damage
Base duration is 8 seconds
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]

MapMerveilSeaWitchScreech

Spell, Triggerable

Cast Time: 3.4 sec

Cooldown Time: 8 sec

Deals 286.4 to 429.6 Cold Damage
Base duration is 2 seconds
5% reduced Movement Speed
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]

SeawitchWaveGeometrySpellMerveilMap

Spell, Triggerable

Critical Strike Chance: 5%

Cast Time: 1.9 sec

Deals 460 to 690.1 Cold Damage
is area damage [1]
spell maximum action distance +% [-60]

MerveilSeaWitchGlacialCascadeMap

Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell

Glacial Cascade

Cast Time: 2 sec

Cooldown Time: 7 sec

Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.

Deals 1433 to 2149 Cold Damage
Causes +8 Bursts
active skill area of effect radius +% final [-20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]

Merveil, the Returned (54)

MerveilMortarMap

Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell

Critical Strike Chance: 5%

Cast Time: 1 sec

Generic monster mortar skill. Like Monster Projectile but has an impact effect.

Deals 1047 to 1571 Cold Damage
base is projectile [1]
is area damage [1]
projectile spread radius [5]

GTMapMerveilMultiGeyserStandalone

Triggerable, Spell

Cast Time: 1 sec

MapMerveilMultiGeyserStandaloneTriggered

Spell, Triggerable

Cast Time: 1 sec

Deals 229.8 to 344.8 Cold Damage
Base duration is 6 seconds
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]

Object Type

version 2extends "Metadata/Monsters/Monster"extends "Metadata/Monsters/StandaloneMapBoss"Stats{mana_regeneration_rate_per_minute_% = 1200}

Object Type Codes

version 2extends "Metadata/Monsters/Monster"extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.luaminions["Metadata/Monsters/Seawitch/MapBossMerveil2Standalone"] = { name = "Merveil, the Returned", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.7, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MapMerveilSeaWitchScreech", "MerveilSeaWitchGlacialCascadeMap", "MapMerveilGeyser", "MapMerveilMultiGeyserStandaloneTriggered", "MerveilMortarMap", "SeawitchWaveGeometrySpellMerveilMap", "GTMapMerveilMultiGeyserStandalone", }, modList = { },}-- src\Data\Skills\spectre.luaskills["MapMerveilSeaWitchScreech"] = { name = "MapMerveilSeaWitchScreech", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_movement_velocity_+%", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -5, 2000, -35, 40, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -8, 2000, -35, 40, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MerveilSeaWitchGlacialCascadeMap"] = { name = "Glacial Cascade", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Physical] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "upheaval_number_of_spikes", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, -30, -20, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MapMerveilGeyser"] = { name = "MapMerveilGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8000, -35, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 10000, -35, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 12000, -35, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MapMerveilMultiGeyserStandaloneTriggered"] = { name = "MapMerveilMultiGeyserStandaloneTriggered", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, -35, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MerveilMortarMap"] = { name = "MerveilMortarMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "projectile_spread_radius", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["SeawitchWaveGeometrySpellMerveilMap"] = { name = "SeawitchWaveGeometrySpellMerveilMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.9, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["GTMapMerveilMultiGeyserStandalone"] = { name = "GTMapMerveilMultiGeyserStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, },}
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
IdMonsterMapBoss
FamilyMonsterMapBoss
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Merveil, the Returned

    Merveil, the Returned (55)Demon

    Merveil, the Returned (56)Merveil, the Returned (57)Merveil, the Returned (58)Merveil, the Returned (59)

    SpectreN
    Tagsdemon, elder_map_boss, flesh_armour, is_unarmed, medium_small_height, non_attacking, not_dex, not_str, red_blood, slow_movement

    Life

    400%

    Energy Shield From Life

    100%

    Ailment Threshold

    400%

    Resistance

    Merveil, the Returned (60)40 Merveil, the Returned (61)40 Merveil, the Returned (62)40 Merveil, the Returned (63)25

    Damage

    270%

    Accuracy

    100%

    Critical Strike Chance

    +5%

    Critical Strike Multiplier

    +130%

    Attack Distance

    4 ~ 9

    Attack Time

    1.005 Second

    Damage Spread

    ±20%

    Experience

    200%

    Model Size

    121%

    Type

    MapMerveilSeawitchBoss

    Metadata

    MapBossMerveil2Elder

    Object Type

    version 2extends "Metadata/Monsters/Monster"Life{corpse_usable = false}Stats{base_cannot_be_damaged = 1base_cannot_be_stunned = 1cannot_be_knocked_back = 1is_hidden_monster = 1immune_to_curses = 1immune_to_auras_from_other_entities = 1set_immune_vaal_lighting_warp = 1}Transitionable{}Preload{preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"preload_object = "Metadata/MiscellaneousObjects/ElderPortal"}

    Object Type Codes

    version 2extends "Metadata/Monsters/Monster"Transitionable{on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );"create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );"}Animated{preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao"preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao"}
    -- src\Data\Spectres.luaminions["Metadata/Monsters/Seawitch/MapBossMerveil2Elder"] = { name = "Merveil, the Returned", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.7, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { }, modList = { },}

    Merveil, the Returned

    Merveil, the Returned (64)Demon

    Merveil, the Returned (65)Merveil, the Returned (66)Merveil, the Returned (67)Merveil, the Returned (68)

    SpectreN
    Tagscaster, cold_affinity, demon, flesh_armour, is_unarmed, medium_small_height, no_maven, not_dex, not_str, red_blood, slow_movement

    Life

    400%

    Energy Shield From Life

    100%

    Ailment Threshold

    400%

    Resistance

    Merveil, the Returned (69)40 Merveil, the Returned (70)40 Merveil, the Returned (71)40 Merveil, the Returned (72)25

    Damage

    270%

    Accuracy

    100%

    Critical Strike Chance

    +5%

    Critical Strike Multiplier

    +130%

    Attack Distance

    4 ~ 9

    Attack Time

    1.005 Second

    Damage Spread

    ±20%

    Experience

    200%

    Model Size

    121%

    Type

    MapMerveilSeawitchBoss

    Metadata

    MapBossMerveil2Shaper

    The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.

    Level

    68

    Life

    25,733

    Armour

    28,790

    Evasion

    4,739

    Energy Shield

    6,127

    Damage

    1,009

    Spell Damage

    1,009

    Accuracy

    290

    Attack Time

    1.005

    Experience

    20,510

    Ailment Threshold

    25,733

    Chill

    81

    Shock

    81

    Brittle

    460

    Scorch

    81

    Sap

    225

    The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

    MapMerveilGeyser

    Spell

    Cast Time: 1 sec

    Cooldown Time: 2.5 sec

    Deals 703.3 to 1055 Cold Damage
    Base duration is 8 seconds
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-35]

    MerveilTeleport

    Spell

    Cast Time: 1 sec

    MerveilSummonDaughters

    Spell

    Cast Time: 1 sec

    Minions have 100% more Maximum Life

    MerveilSummonSpawn

    Spell

    Cast Time: 0.7 sec

    Cooldown Time: 4 sec

    number of monsters to summon [6]

    MapMerveilMultiGeyser

    Spell, Triggerable

    Cast Time: 1 sec

    Deals 703.3 to 1055 Cold Damage
    Base duration is 6 seconds
    is area damage [1]
    merveil number of geysers [10]
    monster penalty against minions damage +% final vs player minions [-35]

    MapMerveilSeaWitchScreech

    Spell, Triggerable

    Cast Time: 3.4 sec

    Cooldown Time: 8 sec

    Deals 286.4 to 429.6 Cold Damage
    Base duration is 2 seconds
    5% reduced Movement Speed
    active skill area of effect radius +% final [40]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-35]

    SeawitchWaveGeometrySpellMerveilMap

    Spell, Triggerable

    Critical Strike Chance: 5%

    Cast Time: 1.9 sec

    Deals 460 to 690.1 Cold Damage
    is area damage [1]
    spell maximum action distance +% [-60]

    MerveilSeaWitchGlacialCascadeMap

    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell

    Glacial Cascade

    Cast Time: 2 sec

    Cooldown Time: 7 sec

    Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.

    Deals 1433 to 2149 Cold Damage
    Causes +8 Bursts
    active skill area of effect radius +% final [-20]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]

    Merveil, the Returned (73)

    MerveilMortarMap

    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell

    Critical Strike Chance: 5%

    Cast Time: 1 sec

    Generic monster mortar skill. Like Monster Projectile but has an impact effect.

    Deals 1047 to 1571 Cold Damage
    base is projectile [1]
    is area damage [1]
    projectile spread radius [5]

    Object Type

    version 2extends "Metadata/Monsters/Monster"Actor{basic_action = "Emerge"}Stats{mana_regeneration_rate_per_minute_% = 1200}

    Object Type Codes

    version 2extends "Metadata/Monsters/Monster"BaseEvents{on_construction_complete = "parent.HideMeshSegment( seawitchShape ); parent.DetachAll();"}
    -- src\Data\Spectres.luaminions["Metadata/Monsters/Seawitch/MapBossMerveil2Shaper"] = { name = "Merveil, the Returned", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.7, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MapMerveilSeaWitchScreech", "MerveilSeaWitchGlacialCascadeMap", "MapMerveilGeyser", "MapMerveilMultiGeyser", "MerveilTeleport", "MerveilSummonDaughters", "MerveilSummonSpawn", "MerveilMortarMap", "SeawitchWaveGeometrySpellMerveilMap", }, modList = { },}-- src\Data\Skills\spectre.luaskills["MapMerveilSeaWitchScreech"] = { name = "MapMerveilSeaWitchScreech", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_movement_velocity_+%", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -5, 2000, -35, 40, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -8, 2000, -35, 40, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MerveilSeaWitchGlacialCascadeMap"] = { name = "Glacial Cascade", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Physical] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "upheaval_number_of_spikes", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, -30, -20, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MapMerveilGeyser"] = { name = "MapMerveilGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8000, -35, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 10000, -35, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 12000, -35, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MapMerveilMultiGeyser"] = { name = "MapMerveilMultiGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "merveil_number_of_geysers", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MerveilTeleport"] = { name = "MerveilTeleport", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MerveilSummonDaughters"] = { name = "MerveilSummonDaughters", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 13, statInterpolation = {}, cost = { }, }, [2] = {100, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [3] = {150, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [4] = {225, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [5] = {350, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [6] = {500, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MerveilSummonSpawn"] = { name = "MerveilSummonSpawn", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.7, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", }, levels = { [1] = {6, levelRequirement = 13, statInterpolation = {}, cost = { }, }, [2] = {6, levelRequirement = 44, statInterpolation = {}, cost = { }, }, [3] = {6, levelRequirement = 59, statInterpolation = {}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MerveilMortarMap"] = { name = "MerveilMortarMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "projectile_spread_radius", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["SeawitchWaveGeometrySpellMerveilMap"] = { name = "SeawitchWaveGeometrySpellMerveilMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.9, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, },}

    Merveil, the Returned

    Merveil, the Returned (74)Demon

    Merveil, the Returned (75)Merveil, the Returned (76)Merveil, the Returned (77)Merveil, the Returned (78)

    SpectreN
    Tagscaster, cold_affinity, demon, flesh_armour, is_unarmed, medium_height, not_dex, not_str, red_blood, slow_movement

    Life

    400%

    Energy Shield From Life

    100%

    Ailment Threshold

    400%

    Resistance

    Merveil, the Returned (79)40 Merveil, the Returned (80)40 Merveil, the Returned (81)40 Merveil, the Returned (82)25

    Damage

    270%

    Accuracy

    100%

    Critical Strike Chance

    +5%

    Critical Strike Multiplier

    +130%

    Attack Distance

    4 ~ 9

    Attack Time

    1.005 Second

    Damage Spread

    ±20%

    Experience

    200%

    Model Size

    121%

    Type

    MapMerveilSeawitchBoss

    Metadata

    BossMerveil2EndlessLedge2

    The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.

    Level

    68

    Life

    25,733

    Armour

    28,790

    Evasion

    4,739

    Energy Shield

    6,127

    Damage

    1,009

    Spell Damage

    1,009

    Accuracy

    290

    Attack Time

    1.005

    Experience

    20,510

    Ailment Threshold

    25,733

    Chill

    81

    Shock

    81

    Brittle

    460

    Scorch

    81

    Sap

    225

    The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

    MapMerveilGeyser

    Spell

    Cast Time: 1 sec

    Cooldown Time: 2.5 sec

    Deals 703.3 to 1055 Cold Damage
    Base duration is 8 seconds
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-35]

    MerveilTeleport

    Spell

    Cast Time: 1 sec

    MerveilSummonDaughters

    Spell

    Cast Time: 1 sec

    Minions have 100% more Maximum Life

    MerveilSummonSpawn

    Spell

    Cast Time: 0.7 sec

    Cooldown Time: 4 sec

    number of monsters to summon [6]

    MapMerveilMultiGeyser

    Spell, Triggerable

    Cast Time: 1 sec

    Deals 703.3 to 1055 Cold Damage
    Base duration is 6 seconds
    is area damage [1]
    merveil number of geysers [10]
    monster penalty against minions damage +% final vs player minions [-35]

    MapMerveilSeaWitchScreech

    Spell, Triggerable

    Cast Time: 3.4 sec

    Cooldown Time: 8 sec

    Deals 286.4 to 429.6 Cold Damage
    Base duration is 2 seconds
    5% reduced Movement Speed
    active skill area of effect radius +% final [40]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-35]

    SeawitchWaveGeometrySpellMerveilMap

    Spell, Triggerable

    Critical Strike Chance: 5%

    Cast Time: 1.9 sec

    Deals 460 to 690.1 Cold Damage
    is area damage [1]
    spell maximum action distance +% [-60]

    Object Type

    version 2extends "Metadata/Monsters/EndlessBoss/BossBase"Actor{basic_action = "Emerge"}Stats{mana_regeneration_rate_per_minute_% = 1200}

    Object Type Codes

    version 2extends "Metadata/Monsters/EndlessBoss/BossBase"BaseEvents{on_construction_complete = "parent.HideMeshSegment( seawitchShape ); parent.DetachAll();"}
    -- src\Data\Spectres.luaminions["Metadata/Monsters/Seawitch/BossMerveil2EndlessLedge2"] = { name = "Merveil, the Returned", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.7, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MapMerveilSeaWitchScreech", "MapMerveilGeyser", "MapMerveilMultiGeyser", "MerveilTeleport", "MerveilSummonDaughters", "MerveilSummonSpawn", "SeawitchWaveGeometrySpellMerveilMap", }, modList = { },}-- src\Data\Skills\spectre.luaskills["MapMerveilSeaWitchScreech"] = { name = "MapMerveilSeaWitchScreech", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_movement_velocity_+%", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -5, 2000, -35, 40, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -8, 2000, -35, 40, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MapMerveilGeyser"] = { name = "MapMerveilGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8000, -35, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 10000, -35, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 12000, -35, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MapMerveilMultiGeyser"] = { name = "MapMerveilMultiGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "merveil_number_of_geysers", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MerveilTeleport"] = { name = "MerveilTeleport", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MerveilSummonDaughters"] = { name = "MerveilSummonDaughters", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 13, statInterpolation = {}, cost = { }, }, [2] = {100, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [3] = {150, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [4] = {225, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [5] = {350, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [6] = {500, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MerveilSummonSpawn"] = { name = "MerveilSummonSpawn", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.7, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", }, levels = { [1] = {6, levelRequirement = 13, statInterpolation = {}, cost = { }, }, [2] = {6, levelRequirement = 44, statInterpolation = {}, cost = { }, }, [3] = {6, levelRequirement = 59, statInterpolation = {}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["SeawitchWaveGeometrySpellMerveilMap"] = { name = "SeawitchWaveGeometrySpellMerveilMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.9, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, },}

    Merveil, the Returned

    Merveil, the Returned (83)Demon

    Merveil, the Returned (84)Merveil, the Returned (85)Merveil, the Returned (86)Merveil, the Returned (87)

    Area: Maelström of Chaos

    SpectreN
    AreaMaelström of Chaos
    Tagscaster, cold_affinity, demon, flesh_armour, is_unarmed, medium_small_height, merveil_boss, not_dex, not_str, red_blood, screeching_boss, slow_movement, transform_boss, unique_map_boss

    Life

    1700%

    Energy Shield From Life

    100%

    Ailment Threshold

    1200%

    Resistance

    Merveil, the Returned (88)40 Merveil, the Returned (89)40 Merveil, the Returned (90)40 Merveil, the Returned (91)25

    Damage

    270%

    Accuracy

    100%

    Critical Strike Chance

    +5%

    Critical Strike Multiplier

    +130%

    Attack Distance

    4 ~ 9

    Attack Time

    1.005 Second

    Damage Spread

    ±20%

    Experience

    200%

    Model Size

    121%

    Type

    MapMerveilSeawitchBossMaelstrom

    Metadata

    MapBossMerveilMaelstrom

    The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.

    Level

    72

    Life

    165,478

    Armour

    39,449

    Evasion

    5,444

    Energy Shield

    7,850

    Damage

    1,281

    Spell Damage

    1,281

    Accuracy

    339

    Attack Time

    1.005

    Experience

    22,340

    Ailment Threshold

    116,808

    Chill

    369

    Shock

    369

    Brittle

    2,090

    Scorch

    369

    Sap

    1,020

    The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

    MapMerveilGeyser

    Spell

    Cast Time: 1 sec

    Cooldown Time: 2.5 sec

    Deals 794.6 to 1192 Cold Damage
    Base duration is 10 seconds
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-35]

    MerveilTeleport

    Spell

    Cast Time: 1 sec

    MerveilSummonDaughters

    Spell

    Cast Time: 1 sec

    Minions have 150% more Maximum Life

    MerveilSummonSpawn

    Spell

    Cast Time: 0.7 sec

    Cooldown Time: 4 sec

    number of monsters to summon [6]

    MapMerveilMultiGeyser

    Spell, Triggerable

    Cast Time: 1 sec

    Deals 794.6 to 1192 Cold Damage
    Base duration is 6 seconds
    is area damage [1]
    merveil number of geysers [10]
    monster penalty against minions damage +% final vs player minions [-35]

    MapMerveilSeaWitchScreech

    Spell, Triggerable

    Cast Time: 3.4 sec

    Cooldown Time: 8 sec

    Deals 337.6 to 506.5 Cold Damage
    Base duration is 2 seconds
    5% reduced Movement Speed
    active skill area of effect radius +% final [40]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-35]

    SeawitchWaveGeometrySpellMerveilMap

    Spell, Triggerable

    Critical Strike Chance: 5%

    Cast Time: 1.9 sec

    Deals 535.1 to 802.6 Cold Damage
    is area damage [1]
    spell maximum action distance +% [-60]

    MerveilSeaWitchGlacialCascadeMap

    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell

    Glacial Cascade

    Cast Time: 2 sec

    Cooldown Time: 7 sec

    Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.

    Deals 1702 to 2553 Cold Damage
    Causes +8 Bursts
    active skill area of effect radius +% final [-20]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]

    Merveil, the Returned (92)

    MerveilMortarMap

    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell

    Critical Strike Chance: 5%

    Cast Time: 1 sec

    Generic monster mortar skill. Like Monster Projectile but has an impact effect.

    Deals 1198 to 1797 Cold Damage
    base is projectile [1]
    is area damage [1]
    projectile spread radius [5]

    Object Type

    version 2extends "Metadata/Monsters/Monster"Actor{basic_action = "Emerge"}Stats{mana_regeneration_rate_per_minute_% = 1200}

    Object Type Codes

    version 2extends "Metadata/Monsters/Monster"BaseEvents{on_construction_complete = "parent.HideMeshSegment( seawitchShape ); parent.DetachAll();"}
    -- src\Data\Spectres.luaminions["Metadata/Monsters/Seawitch/MapBossMerveilMaelstrom"] = { name = "Merveil, the Returned", life = 17, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.7, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MapMerveilSeaWitchScreech", "MerveilSeaWitchGlacialCascadeMap", "MapMerveilGeyser", "MapMerveilMultiGeyser", "MerveilTeleport", "MerveilSummonDaughters", "MerveilSummonSpawn", "MerveilMortarMap", "SeawitchWaveGeometrySpellMerveilMap", }, modList = { },}-- src\Data\Skills\spectre.luaskills["MapMerveilSeaWitchScreech"] = { name = "MapMerveilSeaWitchScreech", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_movement_velocity_+%", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -5, 2000, -35, 40, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -8, 2000, -35, 40, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MerveilSeaWitchGlacialCascadeMap"] = { name = "Glacial Cascade", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Physical] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "upheaval_number_of_spikes", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, -30, -20, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MapMerveilGeyser"] = { name = "MapMerveilGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8000, -35, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 10000, -35, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 12000, -35, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MapMerveilMultiGeyser"] = { name = "MapMerveilMultiGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "merveil_number_of_geysers", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MerveilTeleport"] = { name = "MerveilTeleport", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MerveilSummonDaughters"] = { name = "MerveilSummonDaughters", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 13, statInterpolation = {}, cost = { }, }, [2] = {100, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [3] = {150, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [4] = {225, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [5] = {350, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [6] = {500, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MerveilSummonSpawn"] = { name = "MerveilSummonSpawn", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.7, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", }, levels = { [1] = {6, levelRequirement = 13, statInterpolation = {}, cost = { }, }, [2] = {6, levelRequirement = 44, statInterpolation = {}, cost = { }, }, [3] = {6, levelRequirement = 59, statInterpolation = {}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MerveilMortarMap"] = { name = "MerveilMortarMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "projectile_spread_radius", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["SeawitchWaveGeometrySpellMerveilMap"] = { name = "SeawitchWaveGeometrySpellMerveilMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.9, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, },}

    Merveil, the Returned

    Merveil, the Returned (93)Demon

    Merveil, the Returned (94)Merveil, the Returned (95)Merveil, the Returned (96)Merveil, the Returned (97)

    SpectreN
    Tagscaster, cold_affinity, demon, flesh_armour, is_unarmed, medium_small_height, not_dex, not_str, red_blood, slow_movement

    Life

    400%

    Energy Shield From Life

    100%

    Ailment Threshold

    400%

    Resistance

    Merveil, the Returned (98)40 Merveil, the Returned (99)40 Merveil, the Returned (100)40 Merveil, the Returned (101)25

    Damage

    270%

    Accuracy

    100%

    Critical Strike Chance

    +5%

    Critical Strike Multiplier

    +130%

    Attack Distance

    4 ~ 9

    Attack Time

    1.005 Second

    Damage Spread

    ±20%

    Experience

    200%

    Model Size

    121%

    Type

    MapMerveilSeawitchBoss

    Metadata

    MapBossMerveil2Pantheon

    The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.

    Level

    68

    Life

    25,733

    Armour

    28,790

    Evasion

    4,739

    Energy Shield

    6,127

    Damage

    1,009

    Spell Damage

    1,009

    Accuracy

    290

    Attack Time

    1.005

    Experience

    20,510

    Ailment Threshold

    25,733

    Chill

    81

    Shock

    81

    Brittle

    460

    Scorch

    81

    Sap

    225

    The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

    MapMerveilGeyser

    Spell

    Cast Time: 1 sec

    Cooldown Time: 2.5 sec

    Deals 703.3 to 1055 Cold Damage
    Base duration is 8 seconds
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-35]

    MerveilTeleport

    Spell

    Cast Time: 1 sec

    MerveilSummonDaughters

    Spell

    Cast Time: 1 sec

    Minions have 100% more Maximum Life

    MerveilSummonSpawn

    Spell

    Cast Time: 0.7 sec

    Cooldown Time: 4 sec

    number of monsters to summon [6]

    MapMerveilMultiGeyser

    Spell, Triggerable

    Cast Time: 1 sec

    Deals 703.3 to 1055 Cold Damage
    Base duration is 6 seconds
    is area damage [1]
    merveil number of geysers [10]
    monster penalty against minions damage +% final vs player minions [-35]

    MerveilSeaWitchScreech

    Spell, Triggerable

    Cast Time: 3.4 sec

    Cooldown Time: 8 sec

    Deals 416.6 to 624.8 Cold Damage
    Base duration is 2 seconds
    5% reduced Movement Speed
    active skill area of effect radius +% final [40]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-35]

    SeawitchWaveGeometrySpell

    Spell, Triggerable

    Critical Strike Chance: 5%

    Cast Time: 1.9 sec

    Deals 2023 to 3034 Cold Damage
    is area damage [1]
    spell maximum action distance +% [-60]

    Object Type

    version 2extends "Metadata/Monsters/Monster"Actor{basic_action = "RaiseSpawnLegion"}Stats{mana_regeneration_rate_per_minute_% = 1200}

    Object Type Codes

    version 2extends "Metadata/Monsters/Monster"BaseEvents{on_construction_complete = "parent.HideMeshSegment( seawitchShape ); parent.DetachAll();"}
    -- src\Data\Spectres.luaminions["Metadata/Monsters/Seawitch/MapBossMerveil2Pantheon"] = { name = "Merveil, the Returned", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.7, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MerveilSeaWitchScreech", "MapMerveilGeyser", "MapMerveilMultiGeyser", "MerveilTeleport", "MerveilSummonDaughters", "MerveilSummonSpawn", "SeawitchWaveGeometrySpell", }, modList = { },}-- src\Data\Skills\spectre.luaskills["MerveilSeaWitchScreech"] = { name = "MerveilSeaWitchScreech", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_movement_velocity_+%", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -5, 2000, -35, 40, levelRequirement = 13, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MapMerveilGeyser"] = { name = "MapMerveilGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8000, -35, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 10000, -35, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 12000, -35, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MapMerveilMultiGeyser"] = { name = "MapMerveilMultiGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "merveil_number_of_geysers", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MerveilTeleport"] = { name = "MerveilTeleport", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MerveilSummonDaughters"] = { name = "MerveilSummonDaughters", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 13, statInterpolation = {}, cost = { }, }, [2] = {100, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [3] = {150, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [4] = {225, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [5] = {350, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [6] = {500, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MerveilSummonSpawn"] = { name = "MerveilSummonSpawn", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.7, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", }, levels = { [1] = {6, levelRequirement = 13, statInterpolation = {}, cost = { }, }, [2] = {6, levelRequirement = 44, statInterpolation = {}, cost = { }, }, [3] = {6, levelRequirement = 59, statInterpolation = {}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["SeawitchWaveGeometrySpell"] = { name = "SeawitchWaveGeometrySpell", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.9, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, [2] = {2.2400000095367, 3.3599998950958, -60, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, },}

    Merveil, the Returned

    Merveil, the Returned (102)Demon

    Monsters grant 1000% increased Experience
    1500% increased Quantity of Items Dropped
    2000% increased Rarity of Items Dropped

    SpectreN
    Tagscaster, cold_affinity, demon, flesh_armour, is_unarmed, medium_height, not_dex, not_str, red_blood, slow_movement

    Life

    180%

    Energy Shield From Life

    100%

    Ailment Threshold

    180%

    Resistance

    Merveil, the Returned (103)0 Merveil, the Returned (104)0 Merveil, the Returned (105)0 Merveil, the Returned (106)0

    Damage

    210%

    Accuracy

    100%

    Critical Strike Chance

    +5%

    Critical Strike Multiplier

    +130%

    Attack Distance

    4 ~ 9

    Attack Time

    1.005 Second

    Damage Spread

    ±20%

    Experience

    200%

    Model Size

    121%

    Type

    MerveilSeawitchBossDescent

    Metadata

    BossMerveil2Descent

    The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.

    Level

    68

    Life

    11,580

    Armour

    28,790

    Evasion

    4,739

    Energy Shield

    6,127

    Damage

    784

    Spell Damage

    784

    Accuracy

    290

    Attack Time

    1.005

    Experience

    20,510

    Ailment Threshold

    11,580

    Chill

    37

    Shock

    37

    Brittle

    207

    Scorch

    37

    Sap

    101

    The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

    MerveilGeyserDescent

    Spell

    Cast Time: 1 sec

    Cooldown Time: 2.5 sec

    Deals 147.3 to 220.9 Cold Damage
    Base duration is 6 seconds
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-35]

    MerveilSeaWitchScreechDescent

    Spell, Triggerable

    Cast Time: 3.4 sec

    Cooldown Time: 8 sec

    Deals 268.5 to 402.7 Cold Damage
    Base duration is 2 seconds
    active skill area of effect radius +% final [40]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-35]

    SeawitchWaveGeometrySpellDescentBoss

    Spell, Triggerable

    Critical Strike Chance: 5%

    Cast Time: 1.9 sec

    Deals 348.4 to 522.6 Cold Damage
    is area damage [1]
    spell maximum action distance +% [-60]

    Object Type

    version 2extends "Metadata/Monsters/Monster"Actor{basic_action = "Emerge"}Stats{mana_regeneration_rate_per_minute_% = 1200}

    Object Type Codes

    version 2extends "Metadata/Monsters/Monster"BaseEvents{on_construction_complete = "parent.HideMeshSegment( seawitchShape ); parent.DetachAll();"}
    -- src\Data\Spectres.luaminions["Metadata/Monsters/Seawitch/BossMerveil2Descent"] = { name = "Merveil, the Returned", life = 1.8, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.1, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MerveilSeaWitchScreechDescent", "MerveilGeyserDescent", "SeawitchWaveGeometrySpellDescentBoss", }, modList = { },}-- src\Data\Skills\spectre.luaskills["MerveilSeaWitchScreechDescent"] = { name = "MerveilSeaWitchScreechDescent", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2000, -35, 40, levelRequirement = 13, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MerveilGeyserDescent"] = { name = "MerveilGeyserDescent", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, -35, levelRequirement = 13, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["SeawitchWaveGeometrySpellDescentBoss"] = { name = "SeawitchWaveGeometrySpellDescentBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.9, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 13, statInterpolation = {3, 3}, cost = { }, }, },}
    Monsters grant 1000% increased Experience
    1500% increased Quantity of Items Dropped
    2000% increased Rarity of Items Dropped
    IdMonsterBossDescent
    FamilyMonsterDescentBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 1000 Max: 1000 Global
  • monster dropped item rarity +% Min: 2000 Max: 2000 Global
  • monster dropped item quantity +% Min: 1500 Max: 1500 Global
  • Edit

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    Merveil, the Returned (2024)
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