Merveil die Zurückgekehrte (2024)

  • Merveil die Zurückgekehrte MapBossMerveil2
  • Merveil die Zurückgekehrte MapBossMerveil2Standalone
  • Merveil die Zurückgekehrte MapBossMerveil2Elder
  • Merveil die Zurückgekehrte MapBossMerveil2Shaper
  • Merveil die Zurückgekehrte BossMerveil2EndlessLedge2
  • Merveil die Zurückgekehrte MapBossMerveilMaelstrom
  • Merveil die Zurückgekehrte MapBossMerveil2Pantheon
  • Merveil die Zurückgekehrte BossMerveil2Descent

Merveil die Zurückgekehrte

Merveil die Zurückgekehrte (35)Dämon

Merveil die Zurückgekehrte (36)Merveil die Zurückgekehrte (37)Merveil die Zurückgekehrte (38)Merveil die Zurückgekehrte (39)

Gebiet: 'Unterirdischer See'-Karte

Merveil, the Returned

SpectreN
Area'Unterirdischer See'-Karte
TagsZauberer, cold_affinity, demon, flesh_armour, is_unarmed, medium_small_height, merveil_boss, non_unique_map_boss, not_dex, not_str, red_blood, screeching_boss, slow_movement, transform_boss

Leben

400%

Energy Shield From Life

100%

Ailment Threshold

400%

Widerstand

Merveil die Zurückgekehrte (40)40 Merveil die Zurückgekehrte (41)40 Merveil die Zurückgekehrte (42)40 Merveil die Zurückgekehrte (43)25

Damage

270%

Genauigkeit

100%

Kritische Trefferchance

+5%

Multiplikator für kritischen Treffer

+130%

Attack Distance

4 ~ 9

Attack Time

1.005 Second

Damage Spread

±20%

Erfahrung

200%

Model Size

121%

Type

MapMerveilSeawitchBoss

Metadata

MapBossMerveil2

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.

Stufe

77

Leben

66,092

Rüstung

58,245

Ausweichen

6,448

Energieschild

10,660

Damage

1,720

Zauberschaden

1,720

Genauigkeit

412

Attack Time

1.005

Erfahrung

24,384

Ailment Threshold

66,092

Chill

209

Shock

209

Brittle

1,182

Scorch

209

Sap

577

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MapMerveilGeyser

Spell

Zauberzeit: 1 Sek.

Abklingzeit: 2.5 Sek.

Verursacht 925.7 bis 1389 Kälteschaden
Basisdauer beträgt 12 Sekunden
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]

MerveilTeleport

Spell

Zauberzeit: 1 Sek.

MerveilSummonDaughters

Spell

Zauberzeit: 1 Sek.

Kreaturen haben 225% mehr maximales Leben

MerveilSummonSpawn

Spell

Zauberzeit: 0.7 Sek.

Abklingzeit: 4 Sek.

number of monsters to summon [6]

MapMerveilMultiGeyser

Spell, Triggerable

Zauberzeit: 1 Sek.

Verursacht 925.7 bis 1389 Kälteschaden
Basisdauer beträgt 6 Sekunden
is area damage [1]
merveil number of geysers [10]
monster penalty against minions damage +% final vs player minions [-35]

MapMerveilSeaWitchScreech

Spell, Triggerable

Zauberzeit: 3.4 Sek.

Abklingzeit: 8 Sek.

Verursacht 414.8 bis 622.1 Kälteschaden
Basisdauer beträgt 2 Sekunden
8% verringerte Bewegungsgeschwindigkeit
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]

SeawitchWaveGeometrySpellMerveilMap

Spell, Triggerable

Kritische Trefferchance: 5%

Zauberzeit: 1.9 Sek.

Verursacht 646.3 bis 969.5 Kälteschaden
is area damage [1]
spell maximum action distance +% [-60]

MerveilSeaWitchGlacialCascadeMap

Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell

Frostwelle

Zauberzeit: 2 Sek.

Abklingzeit: 7 Sek.

Eiszapfen schießen in kleinen Wellen aus dem Boden. Jede Welle verursacht Schaden bei getroffenen Gegnern.

Verursacht 2111 bis 3167 Kälteschaden
Erzeugt +8 Explosionen
active skill area of effect radius +% final [-20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]

Merveil die Zurückgekehrte (44)

MerveilMortarMap

Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell

Kritische Trefferchance: 5%

Zauberzeit: 1 Sek.

Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.

Verursacht 1418 bis 2126 Kälteschaden
base is projectile [1]
is area damage [1]
projectile spread radius [5]

Object Type

version 2extends "Metadata/Monsters/Monster"Actor{basic_action = "Emerge"}Stats{mana_regeneration_rate_per_minute_% = 1200}

Object Type Codes

version 2extends "Metadata/Monsters/Monster"BaseEvents{on_construction_complete = "parent.HideMeshSegment( seawitchShape ); parent.DetachAll();"}
-- src\Data\Spectres.luaminions["Metadata/Monsters/Seawitch/MapBossMerveil2"] = { name = "Merveil, the Returned", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.7, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MapMerveilSeaWitchScreech", "MerveilSeaWitchGlacialCascadeMap", "MapMerveilGeyser", "MapMerveilMultiGeyser", "MerveilTeleport", "MerveilSummonDaughters", "MerveilSummonSpawn", "MerveilMortarMap", "SeawitchWaveGeometrySpellMerveilMap", }, modList = { },}-- src\Data\Skills\spectre.luaskills["MapMerveilSeaWitchScreech"] = { name = "MapMerveilSeaWitchScreech", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_movement_velocity_+%", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -5, 2000, -35, 40, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -8, 2000, -35, 40, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MerveilSeaWitchGlacialCascadeMap"] = { name = "Glacial Cascade", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Physical] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "upheaval_number_of_spikes", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, -30, -20, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MapMerveilGeyser"] = { name = "MapMerveilGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8000, -35, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 10000, -35, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 12000, -35, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MapMerveilMultiGeyser"] = { name = "MapMerveilMultiGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "merveil_number_of_geysers", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MerveilTeleport"] = { name = "MerveilTeleport", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MerveilSummonDaughters"] = { name = "MerveilSummonDaughters", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 13, statInterpolation = {}, cost = { }, }, [2] = {100, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [3] = {150, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [4] = {225, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [5] = {350, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [6] = {500, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MerveilSummonSpawn"] = { name = "MerveilSummonSpawn", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.7, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", }, levels = { [1] = {6, levelRequirement = 13, statInterpolation = {}, cost = { }, }, [2] = {6, levelRequirement = 44, statInterpolation = {}, cost = { }, }, [3] = {6, levelRequirement = 59, statInterpolation = {}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MerveilMortarMap"] = { name = "MerveilMortarMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "projectile_spread_radius", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["SeawitchWaveGeometrySpellMerveilMap"] = { name = "SeawitchWaveGeometrySpellMerveilMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.9, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, },}

Merveil die Zurückgekehrte

Merveil die Zurückgekehrte (45)Dämon

Merveil die Zurückgekehrte (46)Merveil die Zurückgekehrte (47)Merveil die Zurückgekehrte (48)Merveil die Zurückgekehrte (49)

Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]

Merveil, the Returned

SpectreN
TagsZauberer, cold_affinity, demon, flesh_armour, is_unarmed, medium_small_height, not_dex, not_str, red_blood, slow_movement, standalone_map_boss

Leben

400%

Energy Shield From Life

100%

Ailment Threshold

400%

Widerstand

Merveil die Zurückgekehrte (50)40 Merveil die Zurückgekehrte (51)40 Merveil die Zurückgekehrte (52)40 Merveil die Zurückgekehrte (53)25

Damage

270%

Genauigkeit

100%

Kritische Trefferchance

+5%

Multiplikator für kritischen Treffer

+130%

Attack Distance

4 ~ 9

Attack Time

1.005 Second

Damage Spread

±20%

Erfahrung

200%

Model Size

121%

Type

MapMerveilSeawitchBoss

Metadata

MapBossMerveil2Standalone

The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.

Stufe

68

Leben

557,385

Rüstung

28,790

Ausweichen

4,739

Energieschild

6,127

Damage

1,149

Zauberschaden

1,715

Genauigkeit

290

Attack Time

0.67335

Erfahrung

112,805

Ailment Threshold

351,153

Chill

1,110

Shock

1,110

Brittle

6,282

Scorch

1,110

Sap

3,068

The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

MapMerveilGeyser

Spell

Zauberzeit: 1 Sek.

Abklingzeit: 2.5 Sek.

Verursacht 703.3 bis 1055 Kälteschaden
Basisdauer beträgt 8 Sekunden
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]

MapMerveilSeaWitchScreech

Spell, Triggerable

Zauberzeit: 3.4 Sek.

Abklingzeit: 8 Sek.

Verursacht 286.4 bis 429.6 Kälteschaden
Basisdauer beträgt 2 Sekunden
5% verringerte Bewegungsgeschwindigkeit
active skill area of effect radius +% final [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]

SeawitchWaveGeometrySpellMerveilMap

Spell, Triggerable

Kritische Trefferchance: 5%

Zauberzeit: 1.9 Sek.

Verursacht 460 bis 690.1 Kälteschaden
is area damage [1]
spell maximum action distance +% [-60]

MerveilSeaWitchGlacialCascadeMap

Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell

Frostwelle

Zauberzeit: 2 Sek.

Abklingzeit: 7 Sek.

Eiszapfen schießen in kleinen Wellen aus dem Boden. Jede Welle verursacht Schaden bei getroffenen Gegnern.

Verursacht 1433 bis 2149 Kälteschaden
Erzeugt +8 Explosionen
active skill area of effect radius +% final [-20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]

Merveil die Zurückgekehrte (54)

MerveilMortarMap

Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell

Kritische Trefferchance: 5%

Zauberzeit: 1 Sek.

Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.

Verursacht 1047 bis 1571 Kälteschaden
base is projectile [1]
is area damage [1]
projectile spread radius [5]

GTMapMerveilMultiGeyserStandalone

Triggerable, Spell

Zauberzeit: 1 Sek.

MapMerveilMultiGeyserStandaloneTriggered

Spell, Triggerable

Zauberzeit: 1 Sek.

Verursacht 229.8 bis 344.8 Kälteschaden
Basisdauer beträgt 6 Sekunden
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]

Object Type

version 2extends "Metadata/Monsters/Monster"extends "Metadata/Monsters/StandaloneMapBoss"Stats{mana_regeneration_rate_per_minute_% = 1200}

Object Type Codes

version 2extends "Metadata/Monsters/Monster"extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.luaminions["Metadata/Monsters/Seawitch/MapBossMerveil2Standalone"] = { name = "Merveil, the Returned", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.7, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MapMerveilSeaWitchScreech", "MerveilSeaWitchGlacialCascadeMap", "MapMerveilGeyser", "MapMerveilMultiGeyserStandaloneTriggered", "MerveilMortarMap", "SeawitchWaveGeometrySpellMerveilMap", "GTMapMerveilMultiGeyserStandalone", }, modList = { },}-- src\Data\Skills\spectre.luaskills["MapMerveilSeaWitchScreech"] = { name = "MapMerveilSeaWitchScreech", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_movement_velocity_+%", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -5, 2000, -35, 40, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -8, 2000, -35, 40, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MerveilSeaWitchGlacialCascadeMap"] = { name = "Glacial Cascade", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Physical] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "upheaval_number_of_spikes", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, -30, -20, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MapMerveilGeyser"] = { name = "MapMerveilGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8000, -35, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 10000, -35, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 12000, -35, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MapMerveilMultiGeyserStandaloneTriggered"] = { name = "MapMerveilMultiGeyserStandaloneTriggered", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, -35, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MerveilMortarMap"] = { name = "MerveilMortarMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "projectile_spread_radius", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["SeawitchWaveGeometrySpellMerveilMap"] = { name = "SeawitchWaveGeometrySpellMerveilMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.9, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["GTMapMerveilMultiGeyserStandalone"] = { name = "GTMapMerveilMultiGeyserStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, },}
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
IdMonsterMapBoss
FamilyMonsterMapBoss
DomainsMonster (3)
GenerationTypeeinzigartig (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Merveil die Zurückgekehrte

    Merveil die Zurückgekehrte (55)Dämon

    Merveil die Zurückgekehrte (56)Merveil die Zurückgekehrte (57)Merveil die Zurückgekehrte (58)Merveil die Zurückgekehrte (59)

    Merveil, the Returned

    SpectreN
    Tagsdemon, elder_map_boss, flesh_armour, is_unarmed, medium_small_height, non_attacking, not_dex, not_str, red_blood, slow_movement

    Leben

    400%

    Energy Shield From Life

    100%

    Ailment Threshold

    400%

    Widerstand

    Merveil die Zurückgekehrte (60)40 Merveil die Zurückgekehrte (61)40 Merveil die Zurückgekehrte (62)40 Merveil die Zurückgekehrte (63)25

    Damage

    270%

    Genauigkeit

    100%

    Kritische Trefferchance

    +5%

    Multiplikator für kritischen Treffer

    +130%

    Attack Distance

    4 ~ 9

    Attack Time

    1.005 Second

    Damage Spread

    ±20%

    Erfahrung

    200%

    Model Size

    121%

    Type

    MapMerveilSeawitchBoss

    Metadata

    MapBossMerveil2Elder

    Object Type

    version 2extends "Metadata/Monsters/Monster"Life{corpse_usable = false}Stats{base_cannot_be_damaged = 1base_cannot_be_stunned = 1cannot_be_knocked_back = 1is_hidden_monster = 1immune_to_curses = 1immune_to_auras_from_other_entities = 1set_immune_vaal_lighting_warp = 1}Transitionable{}Preload{preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"preload_object = "Metadata/MiscellaneousObjects/ElderPortal"}

    Object Type Codes

    version 2extends "Metadata/Monsters/Monster"Transitionable{on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );"create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );"}Animated{preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao"preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao"}
    -- src\Data\Spectres.luaminions["Metadata/Monsters/Seawitch/MapBossMerveil2Elder"] = { name = "Merveil, the Returned", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.7, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { }, modList = { },}

    Merveil die Zurückgekehrte

    Merveil die Zurückgekehrte (64)Dämon

    Merveil die Zurückgekehrte (65)Merveil die Zurückgekehrte (66)Merveil die Zurückgekehrte (67)Merveil die Zurückgekehrte (68)

    Merveil, the Returned

    SpectreN
    TagsZauberer, cold_affinity, demon, flesh_armour, is_unarmed, medium_small_height, no_maven, not_dex, not_str, red_blood, slow_movement

    Leben

    400%

    Energy Shield From Life

    100%

    Ailment Threshold

    400%

    Widerstand

    Merveil die Zurückgekehrte (69)40 Merveil die Zurückgekehrte (70)40 Merveil die Zurückgekehrte (71)40 Merveil die Zurückgekehrte (72)25

    Damage

    270%

    Genauigkeit

    100%

    Kritische Trefferchance

    +5%

    Multiplikator für kritischen Treffer

    +130%

    Attack Distance

    4 ~ 9

    Attack Time

    1.005 Second

    Damage Spread

    ±20%

    Erfahrung

    200%

    Model Size

    121%

    Type

    MapMerveilSeawitchBoss

    Metadata

    MapBossMerveil2Shaper

    The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.

    Stufe

    68

    Leben

    25,733

    Rüstung

    28,790

    Ausweichen

    4,739

    Energieschild

    6,127

    Damage

    1,009

    Zauberschaden

    1,009

    Genauigkeit

    290

    Attack Time

    1.005

    Erfahrung

    20,510

    Ailment Threshold

    25,733

    Chill

    81

    Shock

    81

    Brittle

    460

    Scorch

    81

    Sap

    225

    The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

    MapMerveilGeyser

    Spell

    Zauberzeit: 1 Sek.

    Abklingzeit: 2.5 Sek.

    Verursacht 703.3 bis 1055 Kälteschaden
    Basisdauer beträgt 8 Sekunden
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-35]

    MerveilTeleport

    Spell

    Zauberzeit: 1 Sek.

    MerveilSummonDaughters

    Spell

    Zauberzeit: 1 Sek.

    Kreaturen haben 100% mehr maximales Leben

    MerveilSummonSpawn

    Spell

    Zauberzeit: 0.7 Sek.

    Abklingzeit: 4 Sek.

    number of monsters to summon [6]

    MapMerveilMultiGeyser

    Spell, Triggerable

    Zauberzeit: 1 Sek.

    Verursacht 703.3 bis 1055 Kälteschaden
    Basisdauer beträgt 6 Sekunden
    is area damage [1]
    merveil number of geysers [10]
    monster penalty against minions damage +% final vs player minions [-35]

    MapMerveilSeaWitchScreech

    Spell, Triggerable

    Zauberzeit: 3.4 Sek.

    Abklingzeit: 8 Sek.

    Verursacht 286.4 bis 429.6 Kälteschaden
    Basisdauer beträgt 2 Sekunden
    5% verringerte Bewegungsgeschwindigkeit
    active skill area of effect radius +% final [40]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-35]

    SeawitchWaveGeometrySpellMerveilMap

    Spell, Triggerable

    Kritische Trefferchance: 5%

    Zauberzeit: 1.9 Sek.

    Verursacht 460 bis 690.1 Kälteschaden
    is area damage [1]
    spell maximum action distance +% [-60]

    MerveilSeaWitchGlacialCascadeMap

    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell

    Frostwelle

    Zauberzeit: 2 Sek.

    Abklingzeit: 7 Sek.

    Eiszapfen schießen in kleinen Wellen aus dem Boden. Jede Welle verursacht Schaden bei getroffenen Gegnern.

    Verursacht 1433 bis 2149 Kälteschaden
    Erzeugt +8 Explosionen
    active skill area of effect radius +% final [-20]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]

    Merveil die Zurückgekehrte (73)

    MerveilMortarMap

    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell

    Kritische Trefferchance: 5%

    Zauberzeit: 1 Sek.

    Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.

    Verursacht 1047 bis 1571 Kälteschaden
    base is projectile [1]
    is area damage [1]
    projectile spread radius [5]

    Object Type

    version 2extends "Metadata/Monsters/Monster"Actor{basic_action = "Emerge"}Stats{mana_regeneration_rate_per_minute_% = 1200}

    Object Type Codes

    version 2extends "Metadata/Monsters/Monster"BaseEvents{on_construction_complete = "parent.HideMeshSegment( seawitchShape ); parent.DetachAll();"}
    -- src\Data\Spectres.luaminions["Metadata/Monsters/Seawitch/MapBossMerveil2Shaper"] = { name = "Merveil, the Returned", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.7, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MapMerveilSeaWitchScreech", "MerveilSeaWitchGlacialCascadeMap", "MapMerveilGeyser", "MapMerveilMultiGeyser", "MerveilTeleport", "MerveilSummonDaughters", "MerveilSummonSpawn", "MerveilMortarMap", "SeawitchWaveGeometrySpellMerveilMap", }, modList = { },}-- src\Data\Skills\spectre.luaskills["MapMerveilSeaWitchScreech"] = { name = "MapMerveilSeaWitchScreech", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_movement_velocity_+%", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -5, 2000, -35, 40, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -8, 2000, -35, 40, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MerveilSeaWitchGlacialCascadeMap"] = { name = "Glacial Cascade", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Physical] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "upheaval_number_of_spikes", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, -30, -20, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MapMerveilGeyser"] = { name = "MapMerveilGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8000, -35, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 10000, -35, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 12000, -35, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MapMerveilMultiGeyser"] = { name = "MapMerveilMultiGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "merveil_number_of_geysers", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MerveilTeleport"] = { name = "MerveilTeleport", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MerveilSummonDaughters"] = { name = "MerveilSummonDaughters", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 13, statInterpolation = {}, cost = { }, }, [2] = {100, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [3] = {150, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [4] = {225, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [5] = {350, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [6] = {500, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MerveilSummonSpawn"] = { name = "MerveilSummonSpawn", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.7, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", }, levels = { [1] = {6, levelRequirement = 13, statInterpolation = {}, cost = { }, }, [2] = {6, levelRequirement = 44, statInterpolation = {}, cost = { }, }, [3] = {6, levelRequirement = 59, statInterpolation = {}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MerveilMortarMap"] = { name = "MerveilMortarMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "projectile_spread_radius", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["SeawitchWaveGeometrySpellMerveilMap"] = { name = "SeawitchWaveGeometrySpellMerveilMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.9, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, },}

    Merveil die Zurückgekehrte

    Merveil die Zurückgekehrte (74)Dämon

    Merveil die Zurückgekehrte (75)Merveil die Zurückgekehrte (76)Merveil die Zurückgekehrte (77)Merveil die Zurückgekehrte (78)

    Merveil, the Returned

    SpectreN
    TagsZauberer, cold_affinity, demon, flesh_armour, is_unarmed, medium_height, not_dex, not_str, red_blood, slow_movement

    Leben

    400%

    Energy Shield From Life

    100%

    Ailment Threshold

    400%

    Widerstand

    Merveil die Zurückgekehrte (79)40 Merveil die Zurückgekehrte (80)40 Merveil die Zurückgekehrte (81)40 Merveil die Zurückgekehrte (82)25

    Damage

    270%

    Genauigkeit

    100%

    Kritische Trefferchance

    +5%

    Multiplikator für kritischen Treffer

    +130%

    Attack Distance

    4 ~ 9

    Attack Time

    1.005 Second

    Damage Spread

    ±20%

    Erfahrung

    200%

    Model Size

    121%

    Type

    MapMerveilSeawitchBoss

    Metadata

    BossMerveil2EndlessLedge2

    The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.

    Stufe

    68

    Leben

    25,733

    Rüstung

    28,790

    Ausweichen

    4,739

    Energieschild

    6,127

    Damage

    1,009

    Zauberschaden

    1,009

    Genauigkeit

    290

    Attack Time

    1.005

    Erfahrung

    20,510

    Ailment Threshold

    25,733

    Chill

    81

    Shock

    81

    Brittle

    460

    Scorch

    81

    Sap

    225

    The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

    MapMerveilGeyser

    Spell

    Zauberzeit: 1 Sek.

    Abklingzeit: 2.5 Sek.

    Verursacht 703.3 bis 1055 Kälteschaden
    Basisdauer beträgt 8 Sekunden
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-35]

    MerveilTeleport

    Spell

    Zauberzeit: 1 Sek.

    MerveilSummonDaughters

    Spell

    Zauberzeit: 1 Sek.

    Kreaturen haben 100% mehr maximales Leben

    MerveilSummonSpawn

    Spell

    Zauberzeit: 0.7 Sek.

    Abklingzeit: 4 Sek.

    number of monsters to summon [6]

    MapMerveilMultiGeyser

    Spell, Triggerable

    Zauberzeit: 1 Sek.

    Verursacht 703.3 bis 1055 Kälteschaden
    Basisdauer beträgt 6 Sekunden
    is area damage [1]
    merveil number of geysers [10]
    monster penalty against minions damage +% final vs player minions [-35]

    MapMerveilSeaWitchScreech

    Spell, Triggerable

    Zauberzeit: 3.4 Sek.

    Abklingzeit: 8 Sek.

    Verursacht 286.4 bis 429.6 Kälteschaden
    Basisdauer beträgt 2 Sekunden
    5% verringerte Bewegungsgeschwindigkeit
    active skill area of effect radius +% final [40]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-35]

    SeawitchWaveGeometrySpellMerveilMap

    Spell, Triggerable

    Kritische Trefferchance: 5%

    Zauberzeit: 1.9 Sek.

    Verursacht 460 bis 690.1 Kälteschaden
    is area damage [1]
    spell maximum action distance +% [-60]

    Object Type

    version 2extends "Metadata/Monsters/EndlessBoss/BossBase"Actor{basic_action = "Emerge"}Stats{mana_regeneration_rate_per_minute_% = 1200}

    Object Type Codes

    version 2extends "Metadata/Monsters/EndlessBoss/BossBase"BaseEvents{on_construction_complete = "parent.HideMeshSegment( seawitchShape ); parent.DetachAll();"}
    -- src\Data\Spectres.luaminions["Metadata/Monsters/Seawitch/BossMerveil2EndlessLedge2"] = { name = "Merveil, the Returned", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.7, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MapMerveilSeaWitchScreech", "MapMerveilGeyser", "MapMerveilMultiGeyser", "MerveilTeleport", "MerveilSummonDaughters", "MerveilSummonSpawn", "SeawitchWaveGeometrySpellMerveilMap", }, modList = { },}-- src\Data\Skills\spectre.luaskills["MapMerveilSeaWitchScreech"] = { name = "MapMerveilSeaWitchScreech", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_movement_velocity_+%", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -5, 2000, -35, 40, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -8, 2000, -35, 40, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MapMerveilGeyser"] = { name = "MapMerveilGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8000, -35, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 10000, -35, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 12000, -35, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MapMerveilMultiGeyser"] = { name = "MapMerveilMultiGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "merveil_number_of_geysers", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MerveilTeleport"] = { name = "MerveilTeleport", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MerveilSummonDaughters"] = { name = "MerveilSummonDaughters", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 13, statInterpolation = {}, cost = { }, }, [2] = {100, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [3] = {150, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [4] = {225, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [5] = {350, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [6] = {500, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MerveilSummonSpawn"] = { name = "MerveilSummonSpawn", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.7, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", }, levels = { [1] = {6, levelRequirement = 13, statInterpolation = {}, cost = { }, }, [2] = {6, levelRequirement = 44, statInterpolation = {}, cost = { }, }, [3] = {6, levelRequirement = 59, statInterpolation = {}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["SeawitchWaveGeometrySpellMerveilMap"] = { name = "SeawitchWaveGeometrySpellMerveilMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.9, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, },}

    Merveil die Zurückgekehrte

    Merveil die Zurückgekehrte (83)Dämon

    Merveil die Zurückgekehrte (84)Merveil die Zurückgekehrte (85)Merveil die Zurückgekehrte (86)Merveil die Zurückgekehrte (87)

    Gebiet: Mahlstrom des Chaos

    Merveil, the Returned

    SpectreN
    AreaMahlstrom des Chaos
    TagsZauberer, cold_affinity, demon, flesh_armour, is_unarmed, medium_small_height, merveil_boss, not_dex, not_str, red_blood, screeching_boss, slow_movement, transform_boss, unique_map_boss

    Leben

    1700%

    Energy Shield From Life

    100%

    Ailment Threshold

    1200%

    Widerstand

    Merveil die Zurückgekehrte (88)40 Merveil die Zurückgekehrte (89)40 Merveil die Zurückgekehrte (90)40 Merveil die Zurückgekehrte (91)25

    Damage

    270%

    Genauigkeit

    100%

    Kritische Trefferchance

    +5%

    Multiplikator für kritischen Treffer

    +130%

    Attack Distance

    4 ~ 9

    Attack Time

    1.005 Second

    Damage Spread

    ±20%

    Erfahrung

    200%

    Model Size

    121%

    Type

    MapMerveilSeawitchBossMaelstrom

    Metadata

    MapBossMerveilMaelstrom

    The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.

    Stufe

    72

    Leben

    165,478

    Rüstung

    39,449

    Ausweichen

    5,444

    Energieschild

    7,850

    Damage

    1,281

    Zauberschaden

    1,281

    Genauigkeit

    339

    Attack Time

    1.005

    Erfahrung

    22,340

    Ailment Threshold

    116,808

    Chill

    369

    Shock

    369

    Brittle

    2,090

    Scorch

    369

    Sap

    1,020

    The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

    MapMerveilGeyser

    Spell

    Zauberzeit: 1 Sek.

    Abklingzeit: 2.5 Sek.

    Verursacht 794.6 bis 1192 Kälteschaden
    Basisdauer beträgt 10 Sekunden
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-35]

    MerveilTeleport

    Spell

    Zauberzeit: 1 Sek.

    MerveilSummonDaughters

    Spell

    Zauberzeit: 1 Sek.

    Kreaturen haben 150% mehr maximales Leben

    MerveilSummonSpawn

    Spell

    Zauberzeit: 0.7 Sek.

    Abklingzeit: 4 Sek.

    number of monsters to summon [6]

    MapMerveilMultiGeyser

    Spell, Triggerable

    Zauberzeit: 1 Sek.

    Verursacht 794.6 bis 1192 Kälteschaden
    Basisdauer beträgt 6 Sekunden
    is area damage [1]
    merveil number of geysers [10]
    monster penalty against minions damage +% final vs player minions [-35]

    MapMerveilSeaWitchScreech

    Spell, Triggerable

    Zauberzeit: 3.4 Sek.

    Abklingzeit: 8 Sek.

    Verursacht 337.6 bis 506.5 Kälteschaden
    Basisdauer beträgt 2 Sekunden
    5% verringerte Bewegungsgeschwindigkeit
    active skill area of effect radius +% final [40]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-35]

    SeawitchWaveGeometrySpellMerveilMap

    Spell, Triggerable

    Kritische Trefferchance: 5%

    Zauberzeit: 1.9 Sek.

    Verursacht 535.1 bis 802.6 Kälteschaden
    is area damage [1]
    spell maximum action distance +% [-60]

    MerveilSeaWitchGlacialCascadeMap

    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell

    Frostwelle

    Zauberzeit: 2 Sek.

    Abklingzeit: 7 Sek.

    Eiszapfen schießen in kleinen Wellen aus dem Boden. Jede Welle verursacht Schaden bei getroffenen Gegnern.

    Verursacht 1702 bis 2553 Kälteschaden
    Erzeugt +8 Explosionen
    active skill area of effect radius +% final [-20]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]

    Merveil die Zurückgekehrte (92)

    MerveilMortarMap

    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell

    Kritische Trefferchance: 5%

    Zauberzeit: 1 Sek.

    Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.

    Verursacht 1198 bis 1797 Kälteschaden
    base is projectile [1]
    is area damage [1]
    projectile spread radius [5]

    Object Type

    version 2extends "Metadata/Monsters/Monster"Actor{basic_action = "Emerge"}Stats{mana_regeneration_rate_per_minute_% = 1200}

    Object Type Codes

    version 2extends "Metadata/Monsters/Monster"BaseEvents{on_construction_complete = "parent.HideMeshSegment( seawitchShape ); parent.DetachAll();"}
    -- src\Data\Spectres.luaminions["Metadata/Monsters/Seawitch/MapBossMerveilMaelstrom"] = { name = "Merveil, the Returned", life = 17, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.7, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MapMerveilSeaWitchScreech", "MerveilSeaWitchGlacialCascadeMap", "MapMerveilGeyser", "MapMerveilMultiGeyser", "MerveilTeleport", "MerveilSummonDaughters", "MerveilSummonSpawn", "MerveilMortarMap", "SeawitchWaveGeometrySpellMerveilMap", }, modList = { },}-- src\Data\Skills\spectre.luaskills["MapMerveilSeaWitchScreech"] = { name = "MapMerveilSeaWitchScreech", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_movement_velocity_+%", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -5, 2000, -35, 40, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -8, 2000, -35, 40, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MerveilSeaWitchGlacialCascadeMap"] = { name = "Glacial Cascade", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Physical] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "upheaval_number_of_spikes", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, -30, -20, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MapMerveilGeyser"] = { name = "MapMerveilGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8000, -35, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 10000, -35, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 12000, -35, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MapMerveilMultiGeyser"] = { name = "MapMerveilMultiGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "merveil_number_of_geysers", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MerveilTeleport"] = { name = "MerveilTeleport", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MerveilSummonDaughters"] = { name = "MerveilSummonDaughters", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 13, statInterpolation = {}, cost = { }, }, [2] = {100, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [3] = {150, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [4] = {225, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [5] = {350, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [6] = {500, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MerveilSummonSpawn"] = { name = "MerveilSummonSpawn", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.7, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", }, levels = { [1] = {6, levelRequirement = 13, statInterpolation = {}, cost = { }, }, [2] = {6, levelRequirement = 44, statInterpolation = {}, cost = { }, }, [3] = {6, levelRequirement = 59, statInterpolation = {}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MerveilMortarMap"] = { name = "MerveilMortarMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "projectile_spread_radius", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["SeawitchWaveGeometrySpellMerveilMap"] = { name = "SeawitchWaveGeometrySpellMerveilMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.9, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, },}

    Merveil die Zurückgekehrte

    Merveil die Zurückgekehrte (93)Dämon

    Merveil die Zurückgekehrte (94)Merveil die Zurückgekehrte (95)Merveil die Zurückgekehrte (96)Merveil die Zurückgekehrte (97)

    Merveil, the Returned

    SpectreN
    TagsZauberer, cold_affinity, demon, flesh_armour, is_unarmed, medium_small_height, not_dex, not_str, red_blood, slow_movement

    Leben

    400%

    Energy Shield From Life

    100%

    Ailment Threshold

    400%

    Widerstand

    Merveil die Zurückgekehrte (98)40 Merveil die Zurückgekehrte (99)40 Merveil die Zurückgekehrte (100)40 Merveil die Zurückgekehrte (101)25

    Damage

    270%

    Genauigkeit

    100%

    Kritische Trefferchance

    +5%

    Multiplikator für kritischen Treffer

    +130%

    Attack Distance

    4 ~ 9

    Attack Time

    1.005 Second

    Damage Spread

    ±20%

    Erfahrung

    200%

    Model Size

    121%

    Type

    MapMerveilSeawitchBoss

    Metadata

    MapBossMerveil2Pantheon

    The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.

    Stufe

    68

    Leben

    25,733

    Rüstung

    28,790

    Ausweichen

    4,739

    Energieschild

    6,127

    Damage

    1,009

    Zauberschaden

    1,009

    Genauigkeit

    290

    Attack Time

    1.005

    Erfahrung

    20,510

    Ailment Threshold

    25,733

    Chill

    81

    Shock

    81

    Brittle

    460

    Scorch

    81

    Sap

    225

    The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

    MapMerveilGeyser

    Spell

    Zauberzeit: 1 Sek.

    Abklingzeit: 2.5 Sek.

    Verursacht 703.3 bis 1055 Kälteschaden
    Basisdauer beträgt 8 Sekunden
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-35]

    MerveilTeleport

    Spell

    Zauberzeit: 1 Sek.

    MerveilSummonDaughters

    Spell

    Zauberzeit: 1 Sek.

    Kreaturen haben 100% mehr maximales Leben

    MerveilSummonSpawn

    Spell

    Zauberzeit: 0.7 Sek.

    Abklingzeit: 4 Sek.

    number of monsters to summon [6]

    MapMerveilMultiGeyser

    Spell, Triggerable

    Zauberzeit: 1 Sek.

    Verursacht 703.3 bis 1055 Kälteschaden
    Basisdauer beträgt 6 Sekunden
    is area damage [1]
    merveil number of geysers [10]
    monster penalty against minions damage +% final vs player minions [-35]

    MerveilSeaWitchScreech

    Spell, Triggerable

    Zauberzeit: 3.4 Sek.

    Abklingzeit: 8 Sek.

    Verursacht 416.6 bis 624.8 Kälteschaden
    Basisdauer beträgt 2 Sekunden
    5% verringerte Bewegungsgeschwindigkeit
    active skill area of effect radius +% final [40]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-35]

    SeawitchWaveGeometrySpell

    Spell, Triggerable

    Kritische Trefferchance: 5%

    Zauberzeit: 1.9 Sek.

    Verursacht 2023 bis 3034 Kälteschaden
    is area damage [1]
    spell maximum action distance +% [-60]

    Object Type

    version 2extends "Metadata/Monsters/Monster"Actor{basic_action = "RaiseSpawnLegion"}Stats{mana_regeneration_rate_per_minute_% = 1200}

    Object Type Codes

    version 2extends "Metadata/Monsters/Monster"BaseEvents{on_construction_complete = "parent.HideMeshSegment( seawitchShape ); parent.DetachAll();"}
    -- src\Data\Spectres.luaminions["Metadata/Monsters/Seawitch/MapBossMerveil2Pantheon"] = { name = "Merveil, the Returned", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.7, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MerveilSeaWitchScreech", "MapMerveilGeyser", "MapMerveilMultiGeyser", "MerveilTeleport", "MerveilSummonDaughters", "MerveilSummonSpawn", "SeawitchWaveGeometrySpell", }, modList = { },}-- src\Data\Skills\spectre.luaskills["MerveilSeaWitchScreech"] = { name = "MerveilSeaWitchScreech", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_movement_velocity_+%", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -5, 2000, -35, 40, levelRequirement = 13, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MapMerveilGeyser"] = { name = "MapMerveilGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8000, -35, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 10000, -35, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 12000, -35, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MapMerveilMultiGeyser"] = { name = "MapMerveilMultiGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "merveil_number_of_geysers", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MerveilTeleport"] = { name = "MerveilTeleport", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MerveilSummonDaughters"] = { name = "MerveilSummonDaughters", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 13, statInterpolation = {}, cost = { }, }, [2] = {100, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [3] = {150, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [4] = {225, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [5] = {350, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [6] = {500, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MerveilSummonSpawn"] = { name = "MerveilSummonSpawn", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.7, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", }, levels = { [1] = {6, levelRequirement = 13, statInterpolation = {}, cost = { }, }, [2] = {6, levelRequirement = 44, statInterpolation = {}, cost = { }, }, [3] = {6, levelRequirement = 59, statInterpolation = {}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["SeawitchWaveGeometrySpell"] = { name = "SeawitchWaveGeometrySpell", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.9, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, [2] = {2.2400000095367, 3.3599998950958, -60, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, },}

    Merveil die Zurückgekehrte

    Merveil die Zurückgekehrte (102)Dämon

    Monster gewähren 1000% erhöhte Erfahrung
    1500% erhöhte Menge fallen gelassener Gegenstände
    2000% erhöhte Seltenheit fallen gelassener Gegenstände

    Merveil, the Returned

    SpectreN
    TagsZauberer, cold_affinity, demon, flesh_armour, is_unarmed, medium_height, not_dex, not_str, red_blood, slow_movement

    Leben

    180%

    Energy Shield From Life

    100%

    Ailment Threshold

    180%

    Widerstand

    Merveil die Zurückgekehrte (103)0 Merveil die Zurückgekehrte (104)0 Merveil die Zurückgekehrte (105)0 Merveil die Zurückgekehrte (106)0

    Damage

    210%

    Genauigkeit

    100%

    Kritische Trefferchance

    +5%

    Multiplikator für kritischen Treffer

    +130%

    Attack Distance

    4 ~ 9

    Attack Time

    1.005 Second

    Damage Spread

    ±20%

    Erfahrung

    200%

    Model Size

    121%

    Type

    MerveilSeawitchBossDescent

    Metadata

    BossMerveil2Descent

    The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.

    Stufe

    68

    Leben

    11,580

    Rüstung

    28,790

    Ausweichen

    4,739

    Energieschild

    6,127

    Damage

    784

    Zauberschaden

    784

    Genauigkeit

    290

    Attack Time

    1.005

    Erfahrung

    20,510

    Ailment Threshold

    11,580

    Chill

    37

    Shock

    37

    Brittle

    207

    Scorch

    37

    Sap

    101

    The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).

    MerveilGeyserDescent

    Spell

    Zauberzeit: 1 Sek.

    Abklingzeit: 2.5 Sek.

    Verursacht 147.3 bis 220.9 Kälteschaden
    Basisdauer beträgt 6 Sekunden
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-35]

    MerveilSeaWitchScreechDescent

    Spell, Triggerable

    Zauberzeit: 3.4 Sek.

    Abklingzeit: 8 Sek.

    Verursacht 268.5 bis 402.7 Kälteschaden
    Basisdauer beträgt 2 Sekunden
    active skill area of effect radius +% final [40]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-35]

    SeawitchWaveGeometrySpellDescentBoss

    Spell, Triggerable

    Kritische Trefferchance: 5%

    Zauberzeit: 1.9 Sek.

    Verursacht 348.4 bis 522.6 Kälteschaden
    is area damage [1]
    spell maximum action distance +% [-60]

    Object Type

    version 2extends "Metadata/Monsters/Monster"Actor{basic_action = "Emerge"}Stats{mana_regeneration_rate_per_minute_% = 1200}

    Object Type Codes

    version 2extends "Metadata/Monsters/Monster"BaseEvents{on_construction_complete = "parent.HideMeshSegment( seawitchShape ); parent.DetachAll();"}
    -- src\Data\Spectres.luaminions["Metadata/Monsters/Seawitch/BossMerveil2Descent"] = { name = "Merveil, the Returned", life = 1.8, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.1, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MerveilSeaWitchScreechDescent", "MerveilGeyserDescent", "SeawitchWaveGeometrySpellDescentBoss", }, modList = { },}-- src\Data\Skills\spectre.luaskills["MerveilSeaWitchScreechDescent"] = { name = "MerveilSeaWitchScreechDescent", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2000, -35, 40, levelRequirement = 13, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["MerveilGeyserDescent"] = { name = "MerveilGeyserDescent", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, -35, levelRequirement = 13, statInterpolation = {3, 3}, cost = { }, }, },}-- src\Data\Skills\spectre.luaskills["SeawitchWaveGeometrySpellDescentBoss"] = { name = "SeawitchWaveGeometrySpellDescentBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.9, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 13, statInterpolation = {3, 3}, cost = { }, }, },}
    Monster gewähren 1000% erhöhte Erfahrung
    1500% erhöhte Menge fallen gelassener Gegenstände
    2000% erhöhte Seltenheit fallen gelassener Gegenstände
    IdMonsterBossDescent
    FamilyMonsterDescentBoss
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 1000 Max: 1000 Global
  • monster dropped item rarity +% Min: 2000 Max: 2000 Global
  • monster dropped item quantity +% Min: 1500 Max: 1500 Global
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    Merveil die Zurückgekehrte (2024)
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