NEW CARDS
FIXES
Fixed Stormtamer breaking units Fixed Korrrgoth Tyrant of Gor’Rakk occasionally being invisible in matches. Stopped Incubus from treating master attacks as ranged thereby triggering him. Leiliel Adventure Master’s perk 1 now triggers correctly. Enabled pinging in the Streamer UI Fixed Slitherbound spawn location. Fixed Prowler and Musketeer occasionally entering a permanently accelerated state. Fixed Stormbringers perk 2 visually giving teammates units Marksmanship. Fixed Jez’ra, the Voidmother permanently getting replaced by her ability card. Fixed Unholy Ground occasionally not releasing rooted units. Fixed Stormtamer being played near a unit with revelry not triggering revelry. Fixed Cheese Date acquired from Future Past/Present spawning unintended units. Fixed Kurrnath Crystalback’s ability occasionally failing to trigger properly. Updated the description of several cards to correctly indicate their targeting ground only. Fixed Ruby’s Main Cannon not doing damage to enemy masters consistently. Added a toggle to the collection menu to show less cards. Added an “Unready” button to lobbies. Added a button to block emotes. Limited the red dot notification on the cards tab to no longer appear for unclaimed rewards in the collection, only for new cards. Fixed various emotes not showing up correctly in the customization menu. Fixed Unholy Ground emote not rendering correctly. Fixed various avatars not showing up correctly in the customization menu. Made mouseover tooltips appear quicker making everything more snappy. Fixed mouseover tooltips on cards in the post match summary and leaderboards screen not working. Improved feedback on several UI elements when hovering them. Fixed platform specific description on an achievement that was unclear. Fixed a problem where getting directed to the Ruby Purchase menu from the Special Offers shop page could cause a flow break interrupting purchases. Made several more master skins available for purchase in the customization menu.Gameplay
UI, UX and visuals
Fixed the game showing up without a proper image in the Steam Downloads view as well as several other places in the Steam interface.
Made claiming quest and achievement rewards skip the chest opening step, making the process faster.
Fixed High Five and Stoutheart Cheers emotes not animating correctly
Applied the correct skybox to the Tranquil Estate arena.
Updated the main screen quest widget to more clearly show quests completed.
Fixed how shadows are rendered at higher quality settings for specific rendering pipelines.
Guild banners set in guild settings should now be the ones showing up on the leaderboards.
Accepting a lobby invite now cancels any ongoing matchmaking queue.
Lobbies now permit players using the same masters if they are in different teams.
Avatars are now layered below the avatar frames, clearing up the pixelated edges.
Made CSAR be less verbose for higher level players
Claiming rewards from the Season Pass now shows those rewards’ name and rarity correctly.
URLs in guild descriptions will no longer be censored, however the descriptions will have to be reset for this to take effect.
Rescaled the Purple Power Mechsuit Volco to match the size of other Volco skins.
Performance, stability, and system
Fixed the application name to be Minion Masters instead of MinionMasters.
This will cause the game to look in a different folder in appdata, meaning some graphics related settings will be reset.
Fixed an issue in the purchase flow on xbox that was causing ruby purchases to get stuck indefinitely.
Updated prices in non-USD currencies to match Steam’s recommended prices.
Several errors that would previously force the player to quit the game will now reconnect them instead.
Fixed disconnecting from profile server during a match also forcing you to leave the match despite still being connected to the game server.
This was actually fixed in a hotfix a few weeks back, and we are still monitoring this issue. If anyone still has this problem please let us know.
Improved the speed of the obscenity filters on Guild/Player lists, making things less tortuously slow.
Fixed an issue where losing connection several times in the same session could adversely affect the stability of the game.
BATS! BATS! BATS! Duration: 5 > 6 Blastmancer Detonate Damage: 25 > 35 Crossbow Club House Attack Cooldown: 0.8 > 0.7 HP: 150 > 200 Demon Warrior Damage: 90 > 100 Feng the Wanderer Empyrean Buff changed from Taunt to Bulwark Ghast Attack Cooldown: 2.6 > 2.3 Healing Fireball Cast Delay: 1.5 > 1 Healing Shrine HP: 50 > 100 Mountain Gale Duration: 5 > 6 Priestess Range: 8 > 10 Resonating Construct Damage: 100 > 120 Shadow Whelp Damage: 50 > 60 Shroomama Shumi Damage: 70 > 80 Spirit Infusion Spirits: 3 > 4 Duration: 6 > 8 Stormy Attack Cooldown: 3.5 > 3 Ting, Teng & Tung HP: 270 > 300 Troubadour HP: 1400 > 1500 Mountainshaper Mana: 8 > 7 Damage: 80 > 75 Raging Reinforcements Mana: 4 > 7 Now summons 1x Brother of Light, 2x Warrior or 6 Spear Throwers with Rage Blood Imps Attack Cooldown: 1.2 > 1.3 Caber Tosser Mana: 6 > 7 Caged Prowler HP: 360 > 300 Corpse Explosion Damage: 100 > 80 High Marshal Rystar Reduced width of his AoE attack slightly Howling Moon Mana cost: 8 > 9 Jing Long Shocking Re-Entry damage: 40 > 25 King Puff Damage: 75 > 60 Snake Druid Immobilize duration: 5 > 2 Spear Throwers Attack Cooldown: 1.7 > 1.9 Stormtamer HP: 250 > 200BUFFS
REWORKS & REBALANCE
NERFS