Fraser (& Mattanite) Madden 23 Scouting Tool (2024)

Fraser (& Mattanite) Madden 23 Scouting Tool (1)08-10-2022, 04:32 AM#1

F17

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Join Date: Aug 2017

Fraser (& Mattanite) Madden 23 Scouting Tool

It's done to a good enough level to fire out to the world

https://1drv.ms/u/s!Alqzay3N3W46hGVS...srxQl?e=3cIKfP

A key feature of this, is that I have averages of 30 draft classes to give a somewhat calculated estimate of a potential grade, if you do not have it scouted.

However the biggest feature, is the scouting reports themselves, great for your 32 man leagues mock draft, or for your own offline franchise to give that element of depth you wanted.

There are 4 different formulas for calculating a players worth so pay attention to all. I have plans for an update to increase the depth as well. Ideas are Mock Drafts based on team needs around the league as well as weighting changes based on your desired scheme fits and player preferences etc etc etc. If you have any ideas feel free to fire away

Attached screenshots show the initial tool screen. As well as scouting info for some generational prospects that have been found to showcase the scouting report
Generational CB vs WR
Generational HB vs DT
Generational QB vs EDGE

So, I guess it would be worthwhile explaining the tool
It will take "a small chunk of time" to fill in the initial info. So to go through in week 1 (although it isn't absolutely needed to be that week) and fill in all the data. Up until the PROJ UDFA players, it will need to be in order all the way down from the "All players" view. Once you hit PROJ UDFA it can be broken down into position to finish easier. Once filled in, it can of course be filled in after sorting by position.
Now comes to the M23 scouting update, where it will show a range for the remaining positions. This is something that will be left to your own judgement, let me explain.
If you have a range of A-C, but really like the players measurables, you can feel free to go with A as that attribute and skew the weightings in his favour so he sits higher on your board. If you think he's a bit meh and don't really want to consider him, you can then go ahead and give him that C. You could over value him and draft a bust. Or under value and miss a gem. Either way, I like leaving that bit up to you and having a bit of a hit or miss dynamic to it without having to force it with the tool.

On the scouting card screen, you can select group/position to show all those players between the 2 cards to make searching easier. You will need to copy and then paste as text into the name cell for it to work

If there are any issues with the tool, please let me know and I'll address. I expect there will be some typos in the scout reporting because I'm tired, weary and inherently lazy deep down. But this tool represents a few months of on and off hyper focussing and forgetting about it because I'm easily distracted.

Coming updates as and when I can be arsed...

Scouting reports for K/P - apologies to the brand for omitting thus far, but outside of KPW no one cares in madden about them

Scheme fit weightings

Potential updates to estimated attributes for unscouted attributes based on draft class averages

https://gofund.me/ce36ea0d

Some have offered to donate for the time on this. You don't need to, I thrive on attention and compliments, but if you want to send me a fiver or something then here is a link

I've posted an updated tool. comes with a team needs function now as well. a tab that will weight players more favourably if they match team need and then preferred scheme fit.

I'm hopeful some of the bugs that were there have been resolved

I have also added weighting for the top QB releases, which has a tab available in the traits section. It will show in the scout card as well as act as a modifier. So that QB with Slinger 1 will be more valuable that the carthorse with Trad 5

Fast, nearly perfect compact motion = Traditional 1
Fast shotput style three-quarters motion = Traditional 2
Fast motion that emphasizes a high release = Traditional 3
Fast, violent over the top throwing motion = Traditional 4
Fast, old school compact throwing motion = Traditional 5
Fast, over the top style motion = Traditional 6
Standard, over the top style motion = Traditional 7
Fast, prototypical throwing motion = Generic 1
League average release time throwing = Generic 2
Slow, elongated throwing motion = Generic 3
Lighting quick release, almost ignores lower half = Slinger 1
Very fast and violent whip throwing motion = Slinger 2
Three quarter fast and smooth throwing motion = Slinger 3
Fast, flick of the wrist throwing motion = Slinger 4
Quick, compact throwing motion = Slinger 5
Compact, Fast traditional motion = Slinger 6
Three quarter and quick throwing motion = Slinger 7
Multi-Angle quick motion = Slinger 8
Fast over the top motion = Slinger 9

Attached Images
Fraser (& Mattanite) Madden 23 Scouting Tool (2)Tool screen.png (108.2 KB, 1483 views)
Fraser (& Mattanite) Madden 23 Scouting Tool (3)dt vs hb.jpg (195.5 KB, 1457 views)
Fraser (& Mattanite) Madden 23 Scouting Tool (4)cb vs wr.png (879.9 KB, 1439 views)
Fraser (& Mattanite) Madden 23 Scouting Tool (5)QB.png (878.7 KB, 1444 views)

easts1d3raider, Teleo, Mikee82087 and 10 others like this.

Last edited by F17; 11-15-2022 at 08:59 AM.Reason: f*ck it it's ready to go

Fraser (& Mattanite) Madden 23 Scouting Tool (6)

Fraser (& Mattanite) Madden 23 Scouting Tool (2024)

FAQs

How does scouting work in Madden? ›

Selecting A Draft Class

Once the draft class is selected, you'll see the big board of prospects showing their current draft projection, how much they've moved on the board that week, and how much they have been scouted. The more scouting that's performed on a prospect, the more information is revealed about them.

What are the difficulty levels in Madden 23? ›

Select the game difficulty level. This option includes Rookie, Pro, All-Pro, and All-Madden. The default is set to Rookie.

How are Madden rankings determined? ›

The Madden Rating for each player is a composite of scores in 43 categories that each player is graded on and players are categorized as either rookies or veterans. For rookies, data from pro days and the NFL combine are used to determine the ratings for speed, strength, and other performance categories.

What does ball hawk do in Madden? ›

Defensive Ball Hawk

Turn On/Off so that user-controlled defense player will auto-move into position to catch the ball when the ball is in the air. Warning: disabling this mechanic may cause user defenders to attack the ball in the air less aggressively.

What is the best position for the face of the franchise in Madden 23? ›

It is crystal clear Madden 23's Face of the Franchise is intended to be played as a quarterback. The story, the cutscenes, and some of the objectives are all focused around the QB position. Playing QB gives you the most control over the outcome of each game.

Can you hire coaches in Madden 23? ›

If you fire them after the Superbowl before you enter the off season you can usually hire a different coach if you want instead. It is easier than having a second team or second human player.

Who is the strongest player in Madden 23? ›

The strongest players in the game

Donald remains the strongest player in the game -- as it should be. Behind Donald there has been some change. Williams, with his 99 overall rating, moves into the top five and Vea jumped from a 97 to a 98. Nelson, one of the best and strongest out there, remained at a 97.

What is the hardest level to play on Madden? ›

Skill Level allows you to choose either Rookie, Pro, All-Pro, or All- Madden. Rookie is the easiest level and All-Madden is the most difficult. Game Style allows you to choose how you want to play the game.

What is the weakest team in Madden 23? ›

#1 Houston Texans (74)

The Houston Texans are the worst rated team in the game.

What is the funnest position to play in Madden 23? ›

Running Back

So far, we've had the most fun playing RB in Face of the Franchise mode. If you choose a team with a solid QB, you should be well on your way to the 99 Club. The gameplay is also more fun as an RB. You can run routes in the passing game and pound the rock in the running game.

How does NFL scouting work? ›

Scouting is the process of evaluating college players and determining their potential for success in the NFL. Scouts attend college games, watch films, and interview coaches and players to get a better understanding of each player's strengths and weaknesses.

How does Madden do matchmaking? ›

Madden uses ELO matchmaking. It's all skill level based, team OVR do not play a factor.

How does Madden Elo work? ›

A player's Elo rating is a number which may change depending on the outcome of rated games played. After every game, the winning player takes points from the losing one. The difference between the ratings of the winner and loser determines the total number of points gained or lost after a game.

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